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Emotional Gaming - Symposium

The Munich Symposium on June, 28th 2008 will follow the two day workshop in Augsburg. A broad theoretical and philosophical perspective on the specific relation between gaming and emotionality shall be displayed.

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The symposium will take place at BLM in Neuperlach (description of way).

To participate on the symposium registration is necessary. Participation is free of charge. There are a total of 150 places available.

Timetable

Saturday, 28th June 2008
Time Agenda Speaker
9.00
9.15
Welcoming Prof. Dr. Schurk,
Prof. Dr. Balme
9.15
9.30
Introduction Horst Konietzny
9.30
10.15
Artificial Intelligence, NPCs and
Emotion Machines
Mark Meadows
10.15
10.35
Towards Emotional Sensitivity in Interactive Entertainment and Educational Games Prof. Dr.
Elisabeth André
10.35
10.50
Discussion
10.50
11.05
Presentation Hans C. Egermeier
Coffee break
11.30
11.50
Thrilling Killings oder 'Der digitale Mord
als eine schöne Kunst betrachtet'
Dr. Jörg von Brincken
11.50
12.10
Presentation Prof. Jens Müller
12.10
12.20
xioSCREEN Prof. KP Ludwig John
Lunch break
13.30
13.40
Video transmission Michaël Samyn
Tale of Tales
13.40
14.10
Emotion and Mobile Gaming Experiences Prof. Dr.
Barbara Grüter
14.10
14.40
Ideologie, Politik und normative Ordnungen in Computerspielen Dr. Tobias Bevc
14.40
15.00
Discussion
15.00
15.30
Emotionen beim Computerspiel: Theoretische Modellierung und experimentelle Prüfung Junior Prof. Dr. Christoph Klimmt
Coffee break
16.00
16.20
TimeWarp - an explorative outdoor
Mixed Reality game
Anne-Kathrin Braun
16.20
17.00
Interactive Virtual Worlds Tamiko Thiel
17.00
18.00
Final panel discussion:
"Neue Ausbildungsmodelle für Gameentwickler"
With Prof. Dr. Barbara Grüter, Prof. Dr. Thomas Rist,
Junior Prof. Dr. Christoph Klimmt and others.
Moderation: Dr. Jörg von Brincken, Horst Konietzny

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